It's been awhile since I posted an update on this project, I forgot to upload my progress from last week. I have been focusing on trying to fix the sad excuse for an ear on this model. I have spent a good four and a half hours on this damn ear and I can honestly say I never want to model an ear again. I did a lot of research and based my edge flow off of different examples. Of course I hit quite a few problems along the way that I still haven't quite figured out how to fix.
Here is a look at the unsmoothed model. Their are some rectangles that look bad along the inside of the ear, but that will be a quick fix before I attach the ear to the rest of the model.
And here is the smoothed mesh
Here is the big problem I am still trying to fix. It is easy to see where the specular highlight abruptly stops and how the smoothed edges curve around in weird random ways.
I'm still not sure on how to fix it quite yet but I'm trying to find a solution. Once I fix that little slip then I will fix up the mouth and the model should be good to go!