A lot has been done one my improvement project. I think I have come to the conclusion that I don't like organic modeling in Maya, I think I'll stick to Zbrush for that.
The ear was on of the biggest things i wanted to fix and it's the thing I spent the most time on. All that's left is to fix the geometry where the ear will be connecting to the head,
The mouth needed a lot of attention as well. It hasn't been fully fixed yet but it looks a lot better than before
The chin no longer looks like the freakish bulge it did before, the geometry is a lot better and the neck muscles look a little more accurate.